debug as a console command will turn on debug mode which can provide information about certain database entries, such as focuses, national spirits (and other ideas such as laws or designers), or technologies when hovering over them, as well as obtaining information when hovering over a province of Privacy Policy. Privacy Policy. New comments cannot be posted and votes cannot be cast. Cookie Notice Is there a general minimum level of infrastructure you should build in a province? They also do repairs if they need to, and work on converting military factories into civilian ones and vice versa Military factories produce everything under the Equipment screen, so all your infantry equipment, tanks, planes, and trucks. I'm trying to build some and also using focuses to add a few but is there any other way? The second factory receives -10% penalty because it both misses two units of steel and the second unit of aluminum. National focuses may also provide a way to gain licenses or provide bonuses to license production. For each of the remaining factories the penalty increases by -10% because they need two additional steel, the last one getting a -100% penalty. Second, add that product to the original efficiency retention (listed in red in the previous section). I'm starting with Russia in 2000 who have very low number of civs. I tried adding a focus to my country that gives off map civilian factories, but when the focus is completed, factories are given, but it cant be used, when hovering over the factory count, it is listed under the "Civilian factories from occupation", just like the one in the Chinese focus, but the one in the Chinese focus . Originally posted by Werewolf: Install a mod called Easy Cheats and go to the cheat menu and it should be somewhere there. This command removes restrictions on general trait assignment. This adds 5 forts to a specific province in State 209. This penalty stacks multiplicatively with other modifiers. Civilian factories are the backbone of all nations in Hearts of Iron IV. You didn't say what country you were playing so that would make a big difference. It is important to know that the factories already in the line do not lose efficiency - what they are making has not changed. That is a good point. Licensing equipment also gives a 20%[28] research bonus for the related technology if one is interested in unlocking it in the future. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. hoi4 how to use civilian factories :: Hearts of Iron IV General Discussions Production efficiency starts at a base (10%[10] without modifiers) and increases each day up to a production efficiency cap (50%[11] without modifiers). There are five (5) levels of excavation technology; researching all of them will give a +50% bonus to the extracted resources total. Civilian factories important not only for building but also trading. it doesnt matter if you have 1 line and add factories to it. If the instant construction cheat is deactivated (default), executing this command will enable it. Just started, how do I build factories faster? For focus complete_effects you should look here: https://hoi4.paradoxwikis.com/Commands But lets say if you want to add 15 factories to state nr 100 100 = { add_extra_state_shared_building_slots = 15 add_building_construction = { type = industrial_complex level = 15 instant_build = yes } } [deleted] 4 yr. ago If your aim is to build factories quickly, just build them and focus on the researches. The USA can get away with building barely any civs (some build none at all). It may not display this or other websites correctly. Scan this QR code to download the app now. One of the most important aspects of this game is industry. and our Compliance provides bonuses to available factories (civilian factories, military factories, naval dockyards) within a state. This in-depth series is a close look at the various game mechanics within Hearts of Iron 4.Appendices Playlist: https://www.youtube.com/playlist?list=PLGB6Rk. An additional 10%[23] penalty to factory output is incurred for a license obtained from outside your faction. Each nation can use a percentage of the resources on its territory for military production. Once the first project is completed, those Factories "trickle down" through the list, so that the topmost 2 gets 15 each and the last gets the remainder. Thanks for the help everyone! forum:1567238. How To Use Civilian Factories (HOI4) 2,570 views Aug 2, 2022 106 Dislike Share Save Dijon Dillan 2.79K subscribers #hoi4 #guide #tutorial In todays video, I quickly go over what Civilian. Infrastructure vs Civilian factories :: Hearts of Iron IV General I intend to use it for AI nations. If you have 33 CivFacts, then the first 15 will contribute to the 1st project, the next 15 will contribute to the 2nd project, and the last 3 will contribute to the 3rd project by only at 1/5 speed (3/15=1/5). The base cost is 1[20] civilian factory per license involving 1936 technology or earlier (pre-1936) technology. but I'm not entirely sure. Ships, submarines and convoys are produced in dockyards, which do not have production efficiency but are still affected by output tech. How To Use Civilian Factories (HOI4) - YouTube In usual production tab you can assign military factories to produce certain stuff. You are using an out of date browser. Also in the industrial research tab you can research construction that speeds up the time it takes to build factories. Calculating production efficiency with retention bonus, Defines NProduction BASE_FACTORY_SPEED = 5, Defines NProduction BASE_FACTORY_SPEED_MIL = 4.50, Defines NProduction BASE_FACTORY_SPEED_NAV = 2.5, Defines NProduction MAX_MIL_FACTORIES_PER_LINE = 150, Defines NProduction CAPITAL_SHIP_MAX_NAV_FACTORIES_PER_LINE = 5, Defines NProduction DEFAULT_MAX_NAV_FACTORIES_PER_LINE = 10, Defines NProduction CONVOY_MAX_NAV_FACTORIES_PER_LINE = 15, Defines NProduction RAILWAY_GUN_MAX_MIL_FACTORIES_PER_LINE = 5, Defines NProduction FLOATING_HARBOR_MAX_NAV_FACTORIES_PER_LINE = 5, Defines NProduction BASE_FACTORY_START_EFFICIENCY_FACTOR = 10, Defines NProduction BASE_FACTORY_MAX_EFFICIENCY_FACTOR = 50, Defines NProduction BASE_FACTORY_EFFICIENCY_VARIANT_CHANGE_FACTOR = 90, Defines NProduction BASE_FACTORY_EFFICIENCY_FAMILY_CHANGE_FACTOR = 70, Defines NProduction BASE_FACTORY_EFFICIENCY_PARENT_CHANGE_FACTOR = 30, Defines NProduction BASE_FACTORY_EFFICIENCY_ARCHETYPE_CHANGE_FACTOR = 20, Defines NProduction BASE_FACTORY_EFFICIENCY_BALANCE_FACTOR = 0.1, Defines NBuildings SUPPLY_ROUTE_RESOURCE_BONUS = 0.2, Defines NBuildings INFRASTRUCTURE_RESOURCE_BONUS = 0.2, Defines NProduction PRODUCTION_RESOURCE_LACK_PENALTY = -0.05, Defines NProduction BASE_LICENSE_IC_COST = 1, Defines NProduction LICENSE_IC_COST_YEAR_INCREASE = 1, Defines NProduction LICENSE_EQUIPMENT_BASE_SPEED = -0.25, Defines NProduction LICENSE_EQUIPMENT_SPEED_NOT_FACTION = -0.10, Defines NProduction LICENSE_EQUIPMENT_TECH_SPEED_PER_YEAR = -0.05, Defines NProduction LICENSE_EQUIPMENT_TECH_SPEED_MAX_YEARS = 4, Defines NProduction LICENSE_EQUIPMENT_SPEED_NO_LICENSE = -0.50, Defines NProduction LICENSE_EQUIPMENT_UPGRADE_XP_FACTOR = 2.0, Defines NTechnology LICENSE_PRODUCTION_TECH_BONUS = 0.2, https://hoi4.paradoxwikis.com/index.php?title=Production&oldid=60933, Play I thought the whole point of the system was to model the conversion of industrial capacity towards military ends. The thread on Civilian Factories (CIVs) is the first in a series, more threads will follow. Depends on the circumstances though. You take a factory making tractors and set it up to make tanks. The penalty increases by -5%[19] per missing unit of resource per type and the highest applicable penalty is applied to individual factories. Come and meet with our huge family! You must log in or register to reply here. Aluminum is important for the construction of specialized vehicles and aircraft. general_production = 0.5: Flat. The No Step Back DLC introduced the railway gun which has a line limit of 5[8] military factories and the floating harbor which has a line limit of 5[9] dockyards. Johan (or daniel) actually showed it at some point in World War Wednesday aswell. Each tech provides a production efficiency retention bonus, which serves to limit the production efficiency loss when switching production lines. Tungsten is a rare hard metal mainly used for anti-tank munitions, but also machine tools and specialized parts. Well, 3600 IC is basically a 2-year payoff time for a new factory, which does seem a bit short. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Executing this command will allow you to freely assign general traits to commanders, etc. Add me on steam, stream the game and I can probably tell you what's wrong. Because higher the infrastructure, the faster the construction ends. When is the best date to switch from civilian to military factory There are three types of factories: civilian, military, and dockyards. Each level of excavation technology gives a resource gain efficiency increase of +10% to the total of all extracted resources (extracted resources are those that come from the ground via drilling or mining or that are produced via a synthetic refinery; it does not include resources from trade). Someone posted test results on this and showed it's not useful expect where you need higher infrastructure to supply troops. That would be the best way to optimize your growth. Thanks for the help. OttemanEmperor 2 yr. ago. Console commands - Hearts of Iron 4 Wiki Hearts of Iron 4 In Depth ~ Civilian Factories and Construction Is that a mistake? how to increase civilian factories? : r/MillenniumDawn Caution: When military factories are lost or damaged and total factory count declines, the loss comes off the bottom of the list and those factories lose their efficiency. The important question is, how many should you build. It's a mid to late game priorty for me. The civilian factories traded for resources will be added to the total industry of the exporter, which means they will be available for construction, count for any national focus that requires a certain amount of factories and for the evaluation of economy laws. For example, going from 25% of the cap to 75% of the cap takes days. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Thread starter Simon_9732495; Start date Dec 19, 2020; . Offmap factories. try to get the civ focuses quickly. However, in order to mobilize your tanks, navy and airplanes in war, you will have to buy lots of oil. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Level 5 infrastructure, if you can. From Hearts of Iron 4 Wiki. Buildings are also really important. Millennium Dawn is a mod for Hearts of Iron IV that aims to change the originally World War 2 setting to be one of the Modern Era. keep ecnomy fast growth to boom. I think the payoff for IC in HoI3 was 4 years? They are automatically assigned when free in top to bottom order. Showing 1 - 6 of 6 comments. Privacy Policy. It depends on the province really. Conversion - old data, so caution - needs half as much IC to change to MF as building a new one from scratch. Up to 150[4] factories may be assigned to a single production line, but a country can operate multiple lines producing the same item. JavaScript is disabled. I would advise against building civilian factories early game, they're extremely expensive (time-wise) costing 10,800 "factory power" (dunno what the proper term is). For more information, please see our For more information, please see our I have a simple question. Espaol - Latinoamrica (Spanish - Latin America). 209 = { add_building_construction = { type = bunker province = 11392 level = 5 } } State Types. Valve Corporation. As the in-game modifier describes, the retention bonus is applied as a percentage of the loss in production efficiency (e.g. In the construction screen you select the icon for civilian or military factories then click on the map to build them in an area. I have done this testing previously and found the same result, but someone didn't believe me. All rights reserved. HOI4 civilian factory construction cost is 10800 whereas military factories are 7200. There are several ways to acquire more resources: This spreadsheet contains resources by country and by state, with tabs set up by version of the game. Didn't see anything about this in the DD or forum, if it has been posted sorry. Same for shipyards. If by military bases you mean military factories, then yes. See below. Valve Corporation. You must stay Democratic to get this achievement. For France that's 36 or 37 depending on your strategy. So, should you build civilian factories in HOI4? Is their a cheat where you can give yourself offmap civilian factories? Rubber is important for the construction of most vehicles. So the civ factories are what builds other things like infrastrucure or air bases? This percentage depends on the trade law, with Closed Economy giving 100%. Just dont invest buildings on your far away colonial provinces. add_building_construction = { type = industrial_complex level = 2 instant_build = yes } A snippet from the Soviet focus, "Improving the Stalin Line". If you spot a mistake then you are welcome to fix it. there is another menu for the civilian factories, which are used to build structures. instantconstruction. How many civilian factories should I build? : r/hoi4 The equipment type a nation is willing to license out is dependent on their relations and how advanced the technology is. Civilian Factories can be converted into Military Factories for 4000 [1]. Really helpful! Each level of infrastructure gives a resource increase of +20%[18] to the total of all extracted resources (except those resources produced by a synthetic refinery or resources acquired via trade) in a state. #hoi4 #guide #tutorial In todays video, I quickly go over what Civilian Factories are in Hearts of Iron 4 (HOI4) and how to use them!Socials:Twitch: https://www.twitch.tv/dijon_dillan Tiktok: https://www.tiktok.com/@dijondillanTwitter: https://twitter.com/Dillan_EDDiscord: https://discord.com/invite/wBbEEKRKKuInstagram: https://www.instagram.com/dillan_essiambre/MUSIC:Real Folk Blues REMIX - RIFTI MUSIChttps://www.youtube.com/watch?v=O0YNpi7MfFoEdited by: Dijon Dillan If you own copyrighted material in this video and would like it removed please contact me at: DijonDillanContact@gmail.comDijon Dillan is a Canadian content creator. Instead, it seems that civilian factories that until the declaration of war were making consumer goods can turn on a dime and make concrete and machine tools to build new factories, but if you want to convert them to military goods, it's best to wait until the country is "full", since it's almost as expensive as building from scratch. He originally started his content creation journey as a YouTube editor \u0026 has recently became a variety content streamer on Twitch, as well. There is a command, called instant_construction, which will enable all building to be built instantly, without the need to account for consumer goods and building speed laws. All of these can potentially be increased by industry technology, research, and national focuses. A 10 infrastructure state builds things twice as fast as a 0 infrastructure state. Answers are in this article below. Baldurs Gate 3 Real Time Combat Will Never Happen. Lacking sufficient resources will apply an increasing efficiency penalty up to -100% to the lowest priority production lines. Install a mod called Easy Cheats and go to the cheat menu and it should be somewhere there, Im not sure but if you look up hoi4 console commands on wiki you could see, I wionder if there is a way to see it with the debugger by watching the game run when a nation gets offmap factories. A wise precaution is to move your high priority and high efficiency production lines up in the list. Information, Frequently Asked I meant more on the lines of a console command, not an outdated mod. The stockpiles can be viewed under the Logistics Tab . They will always produce the maximum amount of fuel and rubber, depending on technology, same applies for fuel silos) For a better experience, please enable JavaScript in your browser before proceeding. The minimum possible base growth per day is thus about 0.05% (near the starting cap of 50%), and the maximum 1% (100% cap & 10% current efficiency). Military Factories can be converted into Civilian Factories for 9000 [1]. Construction - Hearts of Iron 4 Wiki Converting civilian factories to military factorys | Paradox that is most likely because there are 0 free civil factories. Interactive corporate website. In-Game Equivalent. This means that if you have 13 CivFacts, they'll all work on the project that's highest on your build list. Doesn't it seem a bit backwards though? add_equipment. I believe there's a button in the construction screen, or the province screen, IIRC. TheFuego126 6 yr. ago Didn't work. Such as military factories, synthetic refineries, train roads, infrastructure, airport, bunker, etc. Jump to navigation Jump to search. focus techs on construction + resource extraction to maximise civs and civs from trade. The total amount of resources can also be increased by building infrastructure. The base cost is modified by several national spirits and political advisors. That is the only viable way. Www videoen has shown it, just not the actual conversion. over time. Since civilian factories are more costly, you should build them to your provinces with highest infrastructure. Alternatively, the relative time in days to reach a particular level of production efficiency is given by. I'm not sure but if you look up hoi4 console commands on wiki you could see. All trademarks are property of their respective owners in the US and other countries. 10% retention incurs a 90% loss, so a 10% bonus would reduce the loss by 10% of 90% or 9%. HOI4 Should You Build Civilian Factories? - Where to Build? I hope you enjoy my content. It depends on the province really. Does anyone know how to increase the number of civilian factories ? i useually do infa in the midgame as well to boost resources and supply. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Infrastructure is just a bonus at that point. allowtraits. Instead, every dockyard produces a flat 2.5[3] per day, plus any output boost. The Math of HOI4 - (1) Civilian Factories | Paradox Interactive Forums HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods . Visit our. Each item can have up to 15 civilian factories building it. If you have few of them then progress will be extremely slow. Specify a negative number to remove war support. Civilian factories are also used to trade for resources with other countries. Valve Corporation. I tend to build CF in high infra states and MF in low inf states due to the former being more expensive to build thus using the inf build bonus more effectively. Some countries like German Reich and Italy have infrastructure upgrade focus trees. How to add civilian factories to specific states via National Focus. Do you guys tend to build a lot of infrastructure early game? Different kinds of equipment require different resources to produce. HOI4 Commands List | HOI4 Cheats ic. Discord Link. Should you build infrastructure first? Because higher the infrastructure, the faster the construction ends. I wouldnt build close to the dangerous borders too unless I am confident in my military power. . Trying to build civilian factories and only 1 builds at a time and it takes a very long time to build. Not used in manufacturing, but instead refined into, Light and Medium SP Artillery and Tank Destroyers, Tanks, Motorized/Mechanized and Armored Cars, Heavy, Super-Heavy and Modern Tanks and all variants, Large ships (Carrier, Battleship, Super-Heavy Battleship, and Battlecruiser), Level IV small ships (Destroyer, Light Cruiser, Heavy Cruiser, Submarine). #6. They also provide a 10% build speed boost to all things in the province. (That line will never reach full efficiency) Or doing, say, lines of 15 MILs where the . Scan this QR code to download the app now. as you build more and more (using civ from trade), you will gradually develop your own industry rather than relying on trade. Production efficiency is tracked separately for each factory. Your email address will not be published. Resources cannot be stockpiledthey flow directly to production with any excess resources being effectively wasted. There are five (5) levels of infrastructue; building all of them will give a +100% bonus to the extracted resources total. All rights reserved. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Producing licensed equipment will not be quite as efficient as producing the player's own designs. Per page: 15 30 50. A nation with good relations with a foreign nation can request a license from them to produce the foreign equipment. When you build stuff, that's done by Civilian Factories, and up to 15 Civilian Factories can work on a project at once. Building modding - Hearts of Iron 4 Wiki and our Builiding civilian factories is done just by clicking on map. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Just started, how do I build factories faster? :: Hearts of Iron IV Each point of infrastructure adds 10% of the resources in the state, not including those produced by buildings. The table below primarily shows equipment for land units. Offmap factories : r/hoi4modding - Reddit For more information, please see our The new Production Efficiency can be calculated in three steps. By continuing to use this website you are giving consent to cookies being used. Cookie Notice CapnJack Jul 17, 2019 @ 6:24pm. I have looking for a console command to add factories but I couldnt find it. I have seen small countries with 1000 factories. This is you new efficiency retention. Posts: 6. Military factories: Produces infantry equipment, transport, artillery, armor, and aircraft. Except for changing of variant which is always a loss of 10%, these effects can be reduced by researching. I Spam civ factorys and let the nations conquer build the military factorys have yet to have problems with this method. Valve Corporation. I only build Infra when I got nothing better to buildon OR I really want the resources boost. How to add civilian factories to specific states via National Focus 3 4 comments Best Add a Comment Thinking_waffle 6 yr. ago First do you know the number of the state in question? Nations may pay for production licenses from nations that already have researched a technology. For example, when having 2 units of steel and 0 units of aluminum available and adding a new production line for Support Equipment (needs 2 steel, 1 aluminum) with 11 factories, the first factory receives a penalty of -5% because it misses one unit of aluminum. Hoi IV - Offmap factory cheat? :: Hearts of Iron IV General Discussions The production line shows the average penalty across all factories, -50%. Construct Infrastructure in resource-producing states. HOI4 should you build civilian factories? So, building civilian factories at the start of your game is mandatory for creating a strong nation. Should you build infrastructure first? If you can, consider getting it all to level 10 during the midgame, because that unlocks extra building slots. HOI4 civilian factory construction cost is 10800 whereas military factories are 7200. You can build infrastructure and civilian/military factories in specific menu. Should You Build One Civilian Factory at a Time or Max out Each State? Your email address will not be published. Archived post. In my first campaign I had so many slots to build factories in that I never ended up building any infrastructure. Infrastructure is what lets you move supplies around, so having it is good. If the province have decent amount of resources, you can build infrastructure first to get both benefits. how do you assign factories to build? :: Hearts of Iron IV General Open State menu, click on factory. Use the mod "Easy Buff." One of the cheats is to add buildings. allowtraits. Cookie Notice The construction of buildings in states and provinces, including both military installations and economic development, is known as construction. I do, however, know that it takes some time to do so. Instead, it seems that civilian factories that until the declaration of war were making consumer goods can turn on a dime and make concrete and machine tools to build new factories, but if you want to convert them to military goods, it's best to wait until the country is "full", since it's almost as expensive as building from scratch. Infrastructure also references Civilian Economy -25.00. Yikes! All rights reserved. This website uses cookies. Yes of course, you must build civilian factories no matter which country you play. Occupation - Hearts of Iron 4 Wiki - Paradox Wikis Resources can also be viewed on the wiki at List of countries and at List of states. 100%). They will take some time to build and require more free civilian factories to construct thigns faster. crystal clear, thank you both. If so how many of them? It is mainly developed by a small group of modders, but everybody is welcome to contribute to the project as long as they are sticking to the principle of quality. 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