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Phantom Forces Script Hack (Aimbot, ESP, Knife Aura) 4 min ago A tag already exists with the provided branch name. 39 min ago Advertisement. 1,816 . Phantom Forces Best Gui Script - Pastebin.com Pastebin.com is the number one paste tool since 2002. Never . local AimbotSection = AimbotTab:NewSection . 44 min ago Advertisement. Your email address will not be published.
phantom forces aimbot - Pastebin.com Learn more. | 0.24 KB, C++ | Open the game, open your roblox exploit, click the inject button, paste your script and click the execute button! https://discord.gg/8BaujrBfH2 (: https://www.youtube.com/channel/UCGim3WVXLZTGDnDPyEkip8g?sub_confirmation=1Script(pastebin): https://mboost.me/a/1Jx [RECOMMENDED FREE EXECUTOR] https://kiwiexploits.com/kiwi-x-downloadGame: https://www.roblox.com/games/292439477/Phantom-ForcesJoin Our Roblox Group: https://www.roblox.com/groups/9173712/Enreel-Productions#!/about For more Scripts Join My Discord Server : https://discord.gg/8BaujrBfH2Executers: Buy Synapse X the best paid exploit: https://x.synapse.to/ Download Krnl the best free exploit: https://krnl.ca/I DO NOT OWN ANY OF THE SCRIPT, FULL CREDITS TO THEIR CREATORSIf you guys had any questions leave them in the comments Below.Thanks For Watching!!
local function hb() RS.Heartbeat:wait() end, local Spawn = nil or game.PlaceId == 292439477, toggle_aim = Enum.UserInputType.MouseButton2, targetpart_change = Enum.KeyCode.BackSlash, -- aim sens (how smooth your crosshair will move), sens_increase = Enum.KeyCode.RightBracket, local GUI = Instance.new('ScreenGui',PlayerGui), local Status = Instance.new('TextLabel',GUI), Status.Position = UDim2.new(.5,-250,.85,0), Status.TextStrokeColor3 = Color3.new(0,0,0), Credits.Position = UDim2.new(.5,-250,.85,-20), Credits.Text = 'GameSense '..version..' by tomty gaming! 4 min ago Autoexec version (on the thread too): loadstring (game:HttpGet ("https://pastebin.com/raw/bD4RF1X2")) () also the script DOES NOT save the guns (use autoexec version for similar effect) Tested on: Synapse X if u find that it works on another exploit please reply below the exploit 12 34 Related Topics Roblox MMO Gaming 34 comments Top Add a Comment "), local ScreenX, ScreenY = workspace.CurrentCamera.ViewportSize.X, workspace.CurrentCamera.ViewportSize.Y, local mouse = game:GetService("Players").LocalPlayer:GetMouse(), local your_head = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Head"), if not bone and player.Character:FindFirstChild(bone) then, return camera:WorldToScreenPoint(player.Character[bone].Position), local screen_position, in_fov = ReturnF(player, "Head") -- end my life, if (not _G.ignoreFOV) and (_G.FOV~=-1) then, local distance2 = (Vector2.new(screen_position.X, screen_position.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude, aim_through_list[1] = game:GetService("Players").LocalPlayer.Character, for i, player_being_checked in pairs(game:GetService("Players"):GetPlayers()) do, local player_or_false, targets_coordinates = checksight(player_being_checked), local char = player_being_checked.Character, local target_torso = char and char:FindFirstChild "Torso", if (camera.Focus.p - camera.CoordinateFrame.p).magnitude <= 1 then, ray_start = your_head.Position + your_head.CFrame.lookVector * 16 + Vector3.new(0, 4, 0), ray_start = your_head.Position + Vector3.new(0, 4, 0), distance = (Vector2.new(targets_coordinates.X, targets_coordinates.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude, vector = (target_torso.Position - ray_start), if (not targets_coordinates) or (distance <= closest_distance) then, local new_ray = Ray.new(ray_start, vector.unit * 1000) -- "fire" ray and make sure to ignore our own character, local hit, position = workspace:FindPartOnRayWithIgnoreList(new_ray, aim_through_list) -- check if the ray hit anything and if it's a descendant of the target's character, if (hit and hit:isDescendantOf(char)) or _G.ignoreWalls then, if char.HumanoidRootPart:FindFirstChild("ESP") then, if char.HumanoidRootPart.ESP.Frame.BackgroundColor3 == Color3.new(1, 0.666667, 0) or char.HumanoidRootPart.ESP.Frame.BackgroundColor3 == Color3.new(0, 1, 0.498039) then, most_viable_player = player_being_checked, game:GetService("RunService").Heartbeat:connect(function(), for i,v in pairs(workspace.Camera:GetChildren()) do, if target.TeamColor ~= game:GetService("Players").LocalPlayer.TeamColor then, if target.Character:FindFirstChild("Head") then, wep.Flame.CFrame = target.Character.Head.CFrame*CFrame.new(0,0,1.9) -- this is where the magic is, for i,v in pairs(workspace.CurrentCamera:GetChildren()) do, if v.Name ~= "Right Arm" and v.Name ~= "Left Arm" then, Current.Flame.CFrame = target.Character.Head.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is, Current.Flame.CFrame = target.Character.Torso.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is, if ((game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - target.Character.HumanoidRootPart.Position).magnitude) <= 150 then, elseif Type == "WeakSMG" or Type == "SMG" then, if ((game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - target.Character.HumanoidRootPart.Position).magnitude) <= 125 then, for i,v in pairs(game:GetService("Players"):GetChildren()) do, if v.Team == game:GetService("Players").LocalPlayer.Team then, if v.Character:FindFirstChild("HumanoidRootPart") then, if v.Character.HumanoidRootPart:FindFirstChild("ESP") then, v.Character.HumanoidRootPart.ESP:Destroy(), if v.Team ~= game:GetService("Players").LocalPlayer.Team then, for i,v in pairs(v.Character:GetChildren()) do, for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do, v.Character.HumanoidRootPart.ESP.TextLabel.Text = v.Name.." Distance: "..math.floor(((game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).magnitude)), local ray = Ray.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.p, (v.Character.HumanoidRootPart.CFrame.p - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.p).unit * 2000), local part, position = workspace:FindPartOnRayWithIgnoreList(ray, {game:GetService("Players").LocalPlayer.Character, workspace.CurrentCamera, workspace.Ignore}, false, true), v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(0, 1, 0.498039), local ray = Ray.new(game:GetService("Players").LocalPlayer.Character.Head.CFrame.p, (v.Character.Head.CFrame.p - game:GetService("Players").LocalPlayer.Character.Head.CFrame.p).unit * 2000), v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0, 0), if SpecialSniper[i] == CurrentGun.Name then, if part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y >= Max then, elseif part.Size.X <= Min and part.Size.Z >= Max and part.Size.Y >= Max then, elseif part.Size.X <= Min and part.Size.Z >= Max and part.Size.Y <= Min then, elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y <= Min then, elseif part.Size.X <= Min and part.Size.Z >= Min and part.Size.Y <= Min then, elseif part.Size.X >= Max and part.Size.Z <= Min and part.Size.Y <= Min then, elseif part.Size.X >= Max and part.Size.Z >= Max and part.Size.Y <= Min-1 then, elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y <= Max then, elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y >= Max then, elseif part.Size.X <= Min or part.Size.Z <= Min or part.Size.Z <= Min then, pos1 = part.Position - (part.Size/2) - Vector3.new(0.01,0.01,0.01), pos2 = part.Position + (part.Size/2) + Vector3.new(0.01,0.01,0.01), TouchingParts = game.Workspace:FindPartsInRegion3(Reg), pos1 = part.Position + (part.Size/2) + Vector3.new(0.01,0.01,0.01), pos2 = part.Position - (part.Size/2) - Vector3.new(0.01,0.01,0.01), local part, position = workspace:FindPartOnRayWithIgnoreList(ray, {game:GetService("Players").LocalPlayer.Character, workspace.CurrentCamera, workspace.Ignore, parter, unpack(list)}, false, true), if ((parter.Position - v.Character.HumanoidRootPart.Position).magnitude) <= 40 then, v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0.666667, 0), local ESP = Instance.new("BillboardGui",v.Character.HumanoidRootPart), ESP.StudsOffset = Vector3.new(0, 0.75, 0), Frame.Position = UDim2.new(0.2, 0, 0.3, 0), Frame.BackgroundColor3 = Color3.new(1, 0.666667, 0), Label.Position = UDim2.new(0, 0, -0.1, 0), Label.TextStrokeColor3 = Color3.new(0,0,0), Label.BackgroundColor3 = Color3.new(1, 1, 1), Label.Text = v.Name.." Distance: "..math.floor(((game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).magnitude)), C++ | Are you sure you want to create this branch? Despite the lack of a storyline, Phantom Forces delivers fast-paced action. Learn more about bidirectional Unicode characters, loadstring(game:HttpGet(("https://darkhub.xyz/remote-script.lua"), true))(). Not a member of Pastebin yet? This cheat, which has parts, for instance, inivisibility and mod weapons is free. | 0.44 KB, C++ | Your email address will not be published. Click the Visit Phantom Forces Script / Hack Page button from below. Wait for 25 seconds to be redirected to the Ubuntu pastebin site! It allows players to control a generic soldier in one of four different class roles, and despite the lack of special abilities, it provides them with modern-day military armaments that they can use to melee or gun down enemies. | 0.70 KB, We use cookies for various purposes including analytics. local UIS = game:GetService('UserInputService'), local Players = game:GetService('Players'), local StarterGui = game:GetService('StarterGui'), local PlayerGui = RS:IsStudio() and Player:WaitForChild('PlayerGui') or game.CoreGui.
Roblox Phantom Forces Aimbot Pastebin - Daft Punk Roblox 39 min ago ';Duration=4;}), FovGui.Position = cursor.Position-UDim2.new(0,FovGui.AbsoluteSize.X/2,0,FovGui.AbsoluteSize.Y/2), Indicator.Position = cursor.Position+UDim2.new(0,0,0,40), FovGui:TweenSize(UDim2.new(0,Camera.ViewportSize.X/(90/fov)*2.35,0,Camera.ViewportSize.X/(90/fov)*2.35),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,.1,true), FovGui:TweenSize(UDim2.new(0,Camera.ViewportSize.X/(90/fov)*2,0,Camera.ViewportSize.X/(90/fov)*2),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,.1,true), Indicator.Text = (aim_priority>1 and 'FOV: '..fov or 'Distance') ..'\nSens: '..sens..(aim_toggled and '\nAiming' or ''), if not bottompos then Bottom.Position = cursor.Position end, if v~=Bottom and not Players:FindFirstChild(v.Name) then, if Char and spawned and v~=Player and Char:FindFirstChild(targetpart) and distfromspawn(v)>100 then, if ffa or v.TeamColor~=Player.TeamColor then, local X = Camera:GetPartsObscuringTarget({Camera.CFrame.p,Char[targetpart].CFrame.p},{v.Character,Char,Camera,unpack(windows)}), local Dist = Player:DistanceFromCharacter(Char:FindFirstChild(targetpart).Position), local Folder = ESP:FindFirstChild(v.Name) or Instance.new('Folder',ESP), local Head = Folder:FindFirstChild('Head') or Instance.new('Frame',Folder), if not Folder:FindFirstChild('Head') then, Head.BackgroundColor3 = #X>0 and hiddencolor or #X==0 and visiblecolor, Head.Rotation = headboxshape=='diamond' and 45 or 0, local HP = Folder:FindFirstChild('HP') or Instance.new('TextLabel',Folder), HP.TextTransparency = Head.BackgroundTransparency-.4, HP.Text = showdists and Char.Name..'\n'..math.floor(Dist+.5) or Char.Name, Head.Size = UDim2.new(0,headboxaimsize,0,headboxaimsize), HP.Text = showdists and '['..Char.Name..']'..'\n'..math.floor(Dist+.5) or '['..Char.Name..']', Head.Size = UDim2.new(0,headboxsize,0,headboxsize), local toScreen = Camera:WorldToScreenPoint(Char[targetpart].CFrame.p), Head.Position = UDim2.new(0,toScreen.X-Head.Size.X.Offset/2,0,toScreen.Y-Head.Size.Y.Offset/2), HP.Position = Head.Position-UDim2.new(0,0,0,textoffset), local Line = DrawLine(Folder,ESP.Bottom,Head,linesize,Head.BackgroundColor3,.75,1,Color3.new(0,0,0)), local imtired = Folder:FindFirstChild(ESP.Bottom.Name..'-'..Head.Name), if toScreen.Z<=0 then Head.Visible = false else Head.Visible = true end, if Char:FindFirstChild('Humanoid') and Char.Humanoid.RigType==Enum.HumanoidRigType.R6 then, local Neck = Folder:FindFirstChild('Neck') or Instance.new('Frame',Folder), local Pos = (Char.Torso.CFrame*CFrame.new(0,.8,0)).p, local X,Y,Z = Camera:WorldToScreenPoint(Pos).X,Camera:WorldToScreenPoint(Pos).Y,Camera:WorldToScreenPoint(Pos).Z, if Z<=0 then Neck.Visible = false else Neck.Visible = true end, local Pelvis = Folder:FindFirstChild('Pelvis') or Instance.new('Frame',Folder), local Pos = (Char.Torso.CFrame*CFrame.new(0,-1,0)).p, if Z<=0 then Pelvis.Visible = false else Pelvis.Visible = true end, local RightFoot = Folder:FindFirstChild('Right Foot') or Instance.new('Frame',Folder), local Pos = (Char['Right Leg'].CFrame*CFrame.new(0,-1,0)).p, if Z<=0 then RightFoot.Visible = false else RightFoot.Visible = true end, local LeftFoot = Folder:FindFirstChild('Left Foot') or Instance.new('Frame',Folder), local Pos = (Char['Left Leg'].CFrame*CFrame.new(0,-1,0)).p, if Z<=0 then LeftFoot.Visible = false else LeftFoot.Visible = true end, local RightHand = Folder:FindFirstChild('Right Hand') or Instance.new('Frame',Folder), local Pos = (Char['Right Arm'].CFrame*CFrame.new(0,-1,0)).p, if Z<=0 then RightHand.Visible = false else RightHand.Visible = true end, local LeftHand = Folder:FindFirstChild('Left Hand') or Instance.new('Frame',Folder), local Pos = (Char['Left Arm'].CFrame*CFrame.new(0,-1,0)).p, if Z<=0 then LeftHand.Visible = false else LeftHand.Visible = true end, if Head.Visible then DrawLine(Folder,Head,Neck,1,Color3.new(1,1,1),Head.BackgroundTransparency) end, if Neck.Visible then DrawLine(Folder,Neck,Pelvis,1,Color3.new(1,1,1),Head.BackgroundTransparency) end, if Neck.Visible then DrawLine(Folder,Neck,RightHand,1,Color3.new(1,1,1),Head.BackgroundTransparency) end, if Neck.Visible then DrawLine(Folder,Neck,LeftHand,1,Color3.new(1,1,1),Head.BackgroundTransparency) end, if Pelvis.Visible then DrawLine(Folder,Pelvis,RightFoot,1,Color3.new(1,1,1),Head.BackgroundTransparency) end, if Pelvis.Visible then DrawLine(Folder,Pelvis,LeftFoot,1,Color3.new(1,1,1),Head.BackgroundTransparency) end, if Part:IsA('BasePart') and Part.Name~='HumanoidRootPart' then, local Adornment = Folder:FindFirstChild(Part.Name..'_Cham') or Instance.new('BoxHandleAdornment',Folder), if not Folder:FindFirstChild(Part.Name..'_Cham') then, Adornment.Size = Part.Name=='Head' and Vector3.new(1,1,1) or Part.Size, for _,v in next,Folder:GetDescendants() do, if bounding_box and Char:FindFirstChild('HumanoidRootPart') then, local Box = Char:FindFirstChild('Box') or Instance.new('BillboardGui',Char), Box.Adornee = Char:FindFirstChild('HumanoidRootPart'), Box.StudsOffset = Vector3.new(0,-Box.Adornee.Size.Y/4,0), Top.Size = UDim2.new(1,0,0,box_line_size), Bot.Position = UDim2.new(0,0,1,-box_line_size), Right.Position = UDim2.new(1,-box_line_size,0,0), v.BackgroundColor3 = Head.BackgroundColor3, if lockedon and target and aim_line and ESP:FindFirstChild(target.Name) then, DrawLine(ESP,cursor,ESP:FindFirstChild(target.Name).Head,1,Head.BackgroundColor3,.5), wait(1/(workspace:GetRealPhysicsFPS()*.75)), C++ | This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below.
Phantom Forces ESP + Aimbot - Pastebin.com 27 min ago By continuing to use Pastebin, you agree to our use of cookies as described in the. Since we share it on the Ubuntu pastebin page, you can use it without downloading it. https://www.youtube.com/watch?v=Pvsm2iQHvQ4, | 0.24 KB, C++ | Phantom Forces Script Features Aimbot Slient Aim WalkSpeed ESP And more Phantom Forces was created in 2015 and has over one billion visits and up to 29,500 active players. It has a plethora of scripts created to make its gameplay easier. | 0.70 KB, We use cookies for various purposes including analytics. Sniper = {"INTERVENTION", "REMINGTON 700", "AWS", "L115A3", "MOSIN NAGANT", "OBREZ"}, WeakSniper = {"MK11", "SKS", "SCAR SSR", "DRAGUNOV SVU", "HENRY 45-70"}, SMG = {"SCAR-H", "AG-3", "M4A1", "G36C", "M4", "L22", "SCAR PDW", "SR-3M", "P90", "AUG A3 PARA", "AK12", "AN-94", "AS VAL", "SCAR-L", "AUG A1", "M16A4", "G36", "M16A3", "AUG A2", "FAMAS", "AK44", "AUG A3", "L85A2", "HONEY BADGER", "AK74", "AKM", "M231"}, WeakSMG = {"MP5K", "UMP45", "MP7", "MAC10", "MP5", "COLT SMG 635", "MP5SD", "MP10", "MP5/10", "KRISS VECTOR"}, ShotGun = {"REMINGTON 870", "KSG 12", "KS-23M", "SERBU SHOTGUN"}, LMG = {"COLT LMG", "M60", "AUG HBAR", "MG36", "L86 LSW", "RPK", "SCAR HAMR", "RPK74"}, Other = {"M9", "GLOCK 17", "M1911", "DEAGLE 44", "GLOCK 18", "M93R", "TEC9", "MP412 REX"}, warn("Version: 1.0.0, Welcome To Project Bear's ESP, Report bugs to the Project Bear Discord.
Phantom-Forces-Aimbot-Hack-Script-Pastebin-2021, Learn more about bidirectional Unicode characters. . SHARE. 44 min ago It has many features such as aimbot, silent aim, esp, no recoil. 47 sec ago 2021. Since we share it on the Ubuntu pastebin page, you can use it without downloading it. | 0.45 KB, C++ | Phantom Forces Aimbot Hack Script Pastebin 2021 This hack allows you to aimbot, softaim, fly and much more really cool features. Required fields are marked *. 29 min ago phantom forces aimbot - Pastebin.com Pastebin.com is the number one paste tool since 2002.
-- It can be changed with the targetpart_change hotkey ingame.
TWEET. . Phantom Forces Aimbot Script Pastebin -Working 2021 - YouTube 0:00 / 2:00 Phantom Forces Aimbot Script Pastebin -Working 2021 Skyzryn 166 subscribers Subscribe 32K views 2. Home Roblox Phantom Forces Script Aimbot, ESP, Silent Aim and more 2023. ';Text='If you like this script, please leave a vouch on my thread! API tools faq. 29 min ago We have put together the latest updated working Phantom Forces Scripts for you below. Phantom Forces GUI script for Roblox Functions: Aimbot ESP Instant Aim, Reload No Recoil, Sway, Spread loadstring(game:HttpGet("https://raw.githubusercontent.com/mikehalesdev/Public/main/Script.lua"))() Script 1 file(s) 120.00 KB Download Phantom Forces Roblox Games
Roblox Phantom Forces Aimbot Script/Pastebin Hack *2023* Phantom-Forces-Aimbot-Hack-Script-Pastebin-2021/exploit at main *NEW* Roblox Phantom forces script PASTEBIN 2023 nadu 244K subscribers Subscribe 9.9K views 3 weeks ago #Robloxhackers #Hacks #RobloxHacks script:. PHANTOM FORCES SCRIPT PASTEBIN AIMBOT ESP (patched) KevKd 143 subscribers Subscribe 6.3K views 2 years ago PHANTOM FORCES SCRIPT PASTEBIN AIMBOT ESP (WORKING 2021).
local uis = game:GetService("UserInputService"), local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))(), local Window = Library.CreateLib("CNF'S PF-Hack", "DarkTheme"), local AimbotTab = Window:NewTab("Aimbot"), local AimbotSection = AimbotTab:NewSection("Aimbot"), local EspSection = EspTab:NewSection("ESP"), local ExperimentalTab = Window:NewTab("Experimental"), local SASection = ExperimentalTab:NewSection("Silent Aim"), local BindsSection = BindsTab:NewSection("Binds"), local ColorSection = ColorTab:NewSection("Color"), local AbColor = Color3.fromRGB(255, 128, 128), local EspColor = Color3.fromRGB(255, 128, 128), ColorSection:NewColorPicker("Fov Ring Color", "", Color3.fromRGB(255,128,128), function(color), ColorSection:NewColorPicker("Esp Color", "", Color3.fromRGB(255,128,128), function(color), local function isPointVisible(targetForWallCheck, mw), local castPoints = {targetForWallCheck.PrimaryPart.Position}, local ignoreList = {targetForWallCheck, game.Players.LocalPlayer.Character, game.Workspace.CurrentCamera}, local result = workspace.CurrentCamera:GetPartsObscuringTarget(castPoints, ignoreList), AimbotSection:NewToggle("Enabled", "", function(state), abLoop = rs.RenderStepped:Connect(function(), FOVring.Radius = fov / workspace.CurrentCamera.FieldOfView, FOVring.Position = game.Workspace.CurrentCamera.ViewportSize/2, if game.Players.LocalPlayer.Team.Name == "Ghosts" then team = "Phantoms" else team = "Ghosts" end, local target = Vector2.new(math.huge, math.huge), if game.Workspace.Players:FindFirstChild(team) then, for i,v in pairs(game.Workspace.Players:FindFirstChild(team):GetChildren()) do, local ScreenSpacePos, IsOnScreen = game.Workspace.CurrentCamera:WorldToViewportPoint(pos), ScreenSpacePos = Vector2.new(ScreenSpacePos.X, ScreenSpacePos.Y) - game.Workspace.CurrentCamera.ViewportSize/2, if IsOnScreen and ScreenSpacePos.Magnitude < target.Magnitude and (isPointVisible(v, maxWalls) or not wallCheck) then, if target.Magnitude <= fov / workspace.CurrentCamera.FieldOfView and uis:IsMouseButtonPressed(Enum.UserInputType.MouseButton2) then, if target ~= Vector2.new(math.huge, math.huge) then, mousemoverel(target.X/smoothing, target.Y/smoothing), AimbotSection:NewToggle("Wall Check", "", function(state) wallCheck = state end), AimbotSection:NewSlider("Max Wallbangs", "Inclusive", 50, 0, function(s) maxWalls = s end), AimbotSection:NewSlider("Fov", "", 50000, 500, function(s) fov = s end), AimbotSection:NewSlider("Smoothing", "", 300, 100, function(s) smoothing = s/100 end), AimbotSection:NewDropdown("Target Part", "", {"Head", "Torso", "Right Arm", "Left Arm", "Right Leg", "Left Leg"}, function(currentOption) abTargetPart = currentOption end), saLoop = rs.RenderStepped:Connect(function(), FOVring.Radius = safov / workspace.CurrentCamera.FieldOfView, saFovRingList[#saFovRingList+1] = FOVring, local last = Vector2.new(math.huge, math.huge), if (v[saTargetPart].Position - Workspace.CurrentCamera.CFrame.Position).Magnitude <= panicDistance and panicMode then, if IsOnScreen and ScreenSpacePos.Magnitude < last.Magnitude and ScreenSpacePos.Magnitude <= (safov / workspace.CurrentCamera.FieldOfView) and (isPointVisible(v, saWallBangs) or not saWallCheck) then, motor = Workspace.CurrentCamera:GetChildren()[3].Trigger.Motor6D, local cf2 = CFrame.new(motor.Part0.CFrame:ToWorldSpace(cf).Position, targetPos), gunCF = motor.Part0.CFrame:ToObjectSpace(cf2), OldIndex = hookmetamethod(game, "__newindex", newcclosure(function(), if sa and motor and gunCF and Self == motor and Key == "C0" then, SASection:NewToggle("Silent Aim", "", function(state), SASection:NewToggle("Wall Check", "", function(state) saWallCheck = state end), SASection:NewSlider("Max Wallbangs", "Inclusive", 50, 0, function(s) saWallBangs = s end), SASection:NewSlider("Fov", "", 50000, 500, function(s) safov = s end), SASection:NewDropdown("Target Part", "", {"Head", "Torso", "Right Arm", "Left Arm", "Right Leg", "Left Leg"}, function(currentOption)saTargetPart = currentOption end), SASection:NewToggle("Panic Mode", "Will track closest player if they are within panic distance", function(state) panicMode = state end), SASection:NewSlider("Panic Distance", "", 40, 5, function(s) panicDistance = s end), EspSection:NewToggle("Enabled", "", function(state), espLoop = rs.RenderStepped:Connect(function(), a = game.Workspace.CurrentCamera:WorldToViewportPoint(v.Torso.CFrame:PointToWorldSpace(Vector3.new(width/2, height/2, 0))), b = game.Workspace.CurrentCamera:WorldToViewportPoint(v.Torso.CFrame:PointToWorldSpace(Vector3.new(-width/2, height/2, 0))), c = game.Workspace.CurrentCamera:WorldToViewportPoint(v.Torso.CFrame:PointToWorldSpace(Vector3.new(-width/2, -height/2, 0))), d = game.Workspace.CurrentCamera:WorldToViewportPoint(v.Torso.CFrame:PointToWorldSpace(Vector3.new(width/2, -height/2, 0))), BindsSection:NewKeybind("Toggle UI", "", Enum.KeyCode.F, function(), C++ | 4 min ago 20 min ago
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